				GET THE MESSAGE
				
The object of the game is to solve the puzzle that is created as dots
randomly appear on the screen to form letters. A clue is displayed 
before the game begins and an empty block appears for each letter or 
character in the puzzle.

The following files are included with this program:
	GTM.EXE
	CLETTER.DAT
	GWORD.DAT
	GTMTO.DAT
	GTMTT.DAT
	MYWORD.DAT
	USED.DAT
	README.TXT

To play the game, change to the game directory and enter 'GTM'
	cd\gtm
	gtm

To play from Windows, use File menu command Run:
	c:\gtm\gtm

Menu Selections: Enter Selection Letter

Play Next Puzzle: Play the next puzzle that has not been played. 
	(Will recycle)

Select a Puzzle: Select a specific puzzle to play. You will be prompted 
to enter the Selection Code Number. (Available upon registration)

Play My Puzzles: Play the puzzles that you have entered. These puzzles are
played in the sequence that they are entered. After playing all of your
puzzles, press enter to return to the menu where you can start over.

Enter My Puzzles: You can enter up to 25 puzzles. There are two sample
puzzles included. You can clear all puzzles or modify your puzzles.
If reviewing your puzzles, press enter without entry will allow the
field to remain unchanged. To delete a field use an '@' sign in
the first position of the field.

The following characters are acceptable to the game.
	A - Z  0 - 9  !  &  '  *  +  -  .  ,  /  =  ?
	The program will make all letters uppercase.

Demo: Same as the Introduction Screen, but at game speed.

Change Speed: You can adjust the rate of speed that the dots are 
displayed. The speeds are 1, 2, or 3 dots per second. 

Order Form: The order form to receive the registered version will be 
displayed. Print, then complete and mail with payment to receive the
registered version. Facsimiles are also acceptable.

CompuServe members can charge the registration fee to their CIS account.
Use  GO SWREG, the Registration ID is 4340.

Quit: When you are done playing to exit this game.

Playing the Game: First a Clue will appear and a display of a blank block 
for each letter or character in the puzzle.  Then after you start the 
game by pressing enter, dots randomly appear to build the letters 
that comprise the puzzle. 

Dots appear at the rate of one to three per second after the initial dots
are displayed. The remaining dot count appears in the lower right corner.

Warning: Special Characters are included in several puzzles and are not
highlighted prior to the start of the game.

If you have solved the puzzle, you can press 'F' to Fast Finish the puzzle. 
The remaining dots will be displayed at a faster pace.

Be sure to look for the response which will appear below the clue after
the puzzle is completed. Not all puzzles have a response.

Each time you play a puzzle the dots will appear in a different 
sequence. Sometimes key letters are formed immediately and other times 
they are not evident until the conclusion of the game.

The puzzles can be inspirational, be a cliche, or puzzling.

The registered version contains an additional 200 puzzles with a file 
containing a list of the clues and their selection codes.

This game can be played by one, but has also proven to be enjoyed by groups.

This is Shareware and may be distributed as such if so labeled. 

Have Fun, Good Luck, we hope you enjoy this simple game.

Puzzle suggestions accepted.

Copyright, 1994,1996         W E Software
			     P.O. Box 1312
			     Barberton, Ohio 44203
			     CompuServe 75031,3060
			     75031.3060@compuserve.com
